using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_190 : SimTemplate //* Nightscale Matriarch
	{
		// Whenever a friendly minion is healed, summon a 3/3_Whelp.        

		CardDB.Card kid = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.GIL_190t); //3/3_Whelp
		
        public override void onAMinionGotHealedTrigger(Playfield p, Minion triggerEffectMinion, int minionsGotHealed)
        {
            for (int i = 0; i < minionsGotHealed; i++)
            {
				p.callKid(kid, triggerEffectMinion.zonepos, triggerEffectMinion.own);	
            }
        }
    }
}